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Loot spawner and garbage collector written from scratch in C++ to allow the use of mutli-threading, and the speed of C++

Makes loot spawning almost instantaneous, the lag spike caused by Exiles loot spawning, is almost non-existent / hardly noticeable now.


  • Multi-Threaded
  • All External Loot tables, and building positions are all cached
  • Fully configurable Garbage collection (Replaces Exiles, and parts of Arma's)
  • Item Validation (It scans the loot table, and checks if those items exist in arma (or mods) (Fixes empty loot holders))
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